/** * we-cropper v1.2.0 * (c) 2018 dlhandsome * @license MIT */ (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : typeof define === 'function' && define.amd ? define(factory) : (global.WeCropper = factory()); }(this, (function () { 'use strict'; var device = void 0; var TOUCH_STATE = ['touchstarted', 'touchmoved', 'touchended']; function isFunction(obj) { return typeof obj === 'function' } function firstLetterUpper(str) { return str.charAt(0).toUpperCase() + str.slice(1) } function setTouchState(instance) { var arg = [], len = arguments.length - 1; while (len-- > 0) arg[len] = arguments[len + 1]; TOUCH_STATE.forEach(function (key, i) { if (arg[i] !== undefined) { instance[key] = arg[i]; } }); } function validator(instance, o) { Object.defineProperties(instance, o); } function getDevice() { if (!device) { device = wx.getSystemInfoSync(); } return device } var tmp = {}; var DEFAULT = { id: { default: 'cropper', get: function get() { return tmp.id }, set: function set(value) { if (typeof (value) !== 'string') { console.error(("id:" + value + " is invalid")); } tmp.id = value; } }, width: { default: 750, get: function get() { return tmp.width }, set: function set(value) { if (typeof (value) !== 'number') { console.error(("width:" + value + " is invalid")); } tmp.width = value; } }, height: { default: 750, get: function get() { return tmp.height }, set: function set(value) { if (typeof (value) !== 'number') { console.error(("height:" + value + " is invalid")); } tmp.height = value; } }, scale: { default: 2.5, get: function get() { return tmp.scale }, set: function set(value) { if (typeof (value) !== 'number') { console.error(("scale:" + value + " is invalid")); } tmp.scale = value; } }, zoom: { default: 5, get: function get() { return tmp.zoom }, set: function set(value) { if (typeof (value) !== 'number') { console.error(("zoom:" + value + " is invalid")); } else if (value < 0 || value > 10) { console.error("zoom should be ranged in 0 ~ 10"); } tmp.zoom = value; } }, src: { default: 'cropper', get: function get() { return tmp.src }, set: function set(value) { if (typeof (value) !== 'string') { console.error(("id:" + value + " is invalid")); } tmp.src = value; } }, cut: { default: {}, get: function get() { return tmp.cut }, set: function set(value) { if (typeof (value) !== 'object') { console.error(("id:" + value + " is invalid")); } tmp.cut = value; } }, onReady: { default: null, get: function get() { return tmp.ready }, set: function set(value) { tmp.ready = value; } }, onBeforeImageLoad: { default: null, get: function get() { return tmp.beforeImageLoad }, set: function set(value) { tmp.beforeImageLoad = value; } }, onImageLoad: { default: null, get: function get() { return tmp.imageLoad }, set: function set(value) { tmp.imageLoad = value; } }, onBeforeDraw: { default: null, get: function get() { return tmp.beforeDraw }, set: function set(value) { tmp.beforeDraw = value; } } }; function prepare() { var self = this; var ref = getDevice(); var windowWidth = ref.windowWidth; self.attachPage = function () { var pages = getCurrentPages(); // 获取到当前page上下文 var pageContext = pages[pages.length - 1]; // 把this依附在Page上下文的wecropper属性上,便于在page钩子函数中访问 pageContext.wecropper = self; }; self.createCtx = function () { var id = self.id; if (id) { self.ctx = wx.createCanvasContext(id); } else { console.error("constructor: create canvas context failed, 'id' must be valuable"); } }; self.deviceRadio = windowWidth / 750; } function observer() { var self = this; var EVENT_TYPE = ['ready', 'beforeImageLoad', 'beforeDraw', 'imageLoad']; self.on = function (event, fn) { if (EVENT_TYPE.indexOf(event) > -1) { if (typeof (fn) === 'function') { event === 'ready' ? fn(self) : self[("on" + (firstLetterUpper(event)))] = fn; } } else { console.error(("event: " + event + " is invalid")); } return self }; } var commonjsGlobal = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {}; function createCommonjsModule(fn, module) { return module = { exports: {} }, fn(module, module.exports), module.exports; } var base64 = createCommonjsModule(function (module, exports) { /*! http://mths.be/base64 v0.1.0 by @mathias | MIT license */ (function (root) { // Detect free variables `exports`. var freeExports = 'object' == 'object' && exports; // Detect free variable `module`. var freeModule = 'object' == 'object' && module && module.exports == freeExports && module; // Detect free variable `global`, from Node.js or Browserified code, and use // it as `root`. var freeGlobal = typeof commonjsGlobal == 'object' && commonjsGlobal; if (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal) { root = freeGlobal; } /*--------------------------------------------------------------------------*/ var InvalidCharacterError = function (message) { this.message = message; }; InvalidCharacterError.prototype = new Error; InvalidCharacterError.prototype.name = 'InvalidCharacterError'; var error = function (message) { // Note: the error messages used throughout this file match those used by // the native `atob`/`btoa` implementation in Chromium. throw new InvalidCharacterError(message); }; var TABLE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; // http://whatwg.org/html/common-microsyntaxes.html#space-character var REGEX_SPACE_CHARACTERS = /[\t\n\f\r ]/g; // `decode` is designed to be fully compatible with `atob` as described in the // HTML Standard. http://whatwg.org/html/webappapis.html#dom-windowbase64-atob // The optimized base64-decoding algorithm used is based on @atk’s excellent // implementation. https://gist.github.com/atk/1020396 var decode = function (input) { input = String(input) .replace(REGEX_SPACE_CHARACTERS, ''); var length = input.length; if (length % 4 == 0) { input = input.replace(/==?$/, ''); length = input.length; } if ( length % 4 == 1 || // http://whatwg.org/C#alphanumeric-ascii-characters /[^+a-zA-Z0-9/]/.test(input) ) { error( 'Invalid character: the string to be decoded is not correctly encoded.' ); } var bitCounter = 0; var bitStorage; var buffer; var output = ''; var position = -1; while (++position < length) { buffer = TABLE.indexOf(input.charAt(position)); bitStorage = bitCounter % 4 ? bitStorage * 64 + buffer : buffer; // Unless this is the first of a group of 4 characters… if (bitCounter++ % 4) { // …convert the first 8 bits to a single ASCII character. output += String.fromCharCode( 0xFF & bitStorage >> (-2 * bitCounter & 6) ); } } return output; }; // `encode` is designed to be fully compatible with `btoa` as described in the // HTML Standard: http://whatwg.org/html/webappapis.html#dom-windowbase64-btoa var encode = function (input) { input = String(input); if (/[^\0-\xFF]/.test(input)) { // Note: no need to special-case astral symbols here, as surrogates are // matched, and the input is supposed to only contain ASCII anyway. error( 'The string to be encoded contains characters outside of the ' + 'Latin1 range.' ); } var padding = input.length % 3; var output = ''; var position = -1; var a; var b; var c; var buffer; // Make sure any padding is handled outside of the loop. var length = input.length - padding; while (++position < length) { // Read three bytes, i.e. 24 bits. a = input.charCodeAt(position) << 16; b = input.charCodeAt(++position) << 8; c = input.charCodeAt(++position); buffer = a + b + c; // Turn the 24 bits into four chunks of 6 bits each, and append the // matching character for each of them to the output. output += ( TABLE.charAt(buffer >> 18 & 0x3F) + TABLE.charAt(buffer >> 12 & 0x3F) + TABLE.charAt(buffer >> 6 & 0x3F) + TABLE.charAt(buffer & 0x3F) ); } if (padding == 2) { a = input.charCodeAt(position) << 8; b = input.charCodeAt(++position); buffer = a + b; output += ( TABLE.charAt(buffer >> 10) + TABLE.charAt((buffer >> 4) & 0x3F) + TABLE.charAt((buffer << 2) & 0x3F) + '=' ); } else if (padding == 1) { buffer = input.charCodeAt(position); output += ( TABLE.charAt(buffer >> 2) + TABLE.charAt((buffer << 4) & 0x3F) + '==' ); } return output; }; var base64 = { 'encode': encode, 'decode': decode, 'version': '0.1.0' }; // Some AMD build optimizers, like r.js, check for specific condition patterns // like the following: if ( typeof undefined == 'function' && typeof undefined.amd == 'object' && undefined.amd ) { undefined(function () { return base64; }); } else if (freeExports && !freeExports.nodeType) { if (freeModule) { // in Node.js or RingoJS v0.8.0+ freeModule.exports = base64; } else { // in Narwhal or RingoJS v0.7.0- for (var key in base64) { base64.hasOwnProperty(key) && (freeExports[key] = base64[key]); } } } else { // in Rhino or a web browser root.base64 = base64; } }(commonjsGlobal)); }); function makeURI(strData, type) { return 'data:' + type + ';base64,' + strData } function fixType(type) { type = type.toLowerCase().replace(/jpg/i, 'jpeg'); var r = type.match(/png|jpeg|bmp|gif/)[0]; return 'image/' + r } function encodeData(data) { var str = ''; if (typeof data === 'string') { str = data; } else { for (var i = 0; i < data.length; i++) { str += String.fromCharCode(data[i]); } } return base64.encode(str) } /** * 获取图像区域隐含的像素数据 * @param canvasId canvas标识 * @param x 将要被提取的图像数据矩形区域的左上角 x 坐标 * @param y 将要被提取的图像数据矩形区域的左上角 y 坐标 * @param width 将要被提取的图像数据矩形区域的宽度 * @param height 将要被提取的图像数据矩形区域的高度 * @param done 完成回调 */ function getImageData(canvasId, x, y, width, height, done) { wx.canvasGetImageData({ canvasId: canvasId, x: x, y: y, width: width, height: height, success: function success(res) { done(res); }, fail: function fail(res) { done(null); console.error('canvasGetImageData error: ' + res); } }); } /** * 生成bmp格式图片 * 按照规则生成图片响应头和响应体 * @param oData 用来描述 canvas 区域隐含的像素数据 { data, width, height } = oData * @returns {*} base64字符串 */ function genBitmapImage(oData) { // // BITMAPFILEHEADER: http://msdn.microsoft.com/en-us/library/windows/desktop/dd183374(v=vs.85).aspx // BITMAPINFOHEADER: http://msdn.microsoft.com/en-us/library/dd183376.aspx // var biWidth = oData.width; var biHeight = oData.height; var biSizeImage = biWidth * biHeight * 3; var bfSize = biSizeImage + 54; // total header size = 54 bytes // // typedef struct tagBITMAPFILEHEADER { // WORD bfType; // DWORD bfSize; // WORD bfReserved1; // WORD bfReserved2; // DWORD bfOffBits; // } BITMAPFILEHEADER; // var BITMAPFILEHEADER = [ // WORD bfType -- The file type signature; must be "BM" 0x42, 0x4D, // DWORD bfSize -- The size, in bytes, of the bitmap file bfSize & 0xff, bfSize >> 8 & 0xff, bfSize >> 16 & 0xff, bfSize >> 24 & 0xff, // WORD bfReserved1 -- Reserved; must be zero 0, 0, // WORD bfReserved2 -- Reserved; must be zero 0, 0, // DWORD bfOffBits -- The offset, in bytes, from the beginning of the BITMAPFILEHEADER structure to the bitmap bits. 54, 0, 0, 0 ]; // // typedef struct tagBITMAPINFOHEADER { // DWORD biSize; // LONG biWidth; // LONG biHeight; // WORD biPlanes; // WORD biBitCount; // DWORD biCompression; // DWORD biSizeImage; // LONG biXPelsPerMeter; // LONG biYPelsPerMeter; // DWORD biClrUsed; // DWORD biClrImportant; // } BITMAPINFOHEADER, *PBITMAPINFOHEADER; // var BITMAPINFOHEADER = [ // DWORD biSize -- The number of bytes required by the structure 40, 0, 0, 0, // LONG biWidth -- The width of the bitmap, in pixels biWidth & 0xff, biWidth >> 8 & 0xff, biWidth >> 16 & 0xff, biWidth >> 24 & 0xff, // LONG biHeight -- The height of the bitmap, in pixels biHeight & 0xff, biHeight >> 8 & 0xff, biHeight >> 16 & 0xff, biHeight >> 24 & 0xff, // WORD biPlanes -- The number of planes for the target device. This value must be set to 1 1, 0, // WORD biBitCount -- The number of bits-per-pixel, 24 bits-per-pixel -- the bitmap // has a maximum of 2^24 colors (16777216, Truecolor) 24, 0, // DWORD biCompression -- The type of compression, BI_RGB (code 0) -- uncompressed 0, 0, 0, 0, // DWORD biSizeImage -- The size, in bytes, of the image. This may be set to zero for BI_RGB bitmaps biSizeImage & 0xff, biSizeImage >> 8 & 0xff, biSizeImage >> 16 & 0xff, biSizeImage >> 24 & 0xff, // LONG biXPelsPerMeter, unused 0, 0, 0, 0, // LONG biYPelsPerMeter, unused 0, 0, 0, 0, // DWORD biClrUsed, the number of color indexes of palette, unused 0, 0, 0, 0, // DWORD biClrImportant, unused 0, 0, 0, 0 ]; var iPadding = (4 - ((biWidth * 3) % 4)) % 4; var aImgData = oData.data; var strPixelData = ''; var biWidth4 = biWidth << 2; var y = biHeight; var fromCharCode = String.fromCharCode; do { var iOffsetY = biWidth4 * (y - 1); var strPixelRow = ''; for (var x = 0; x < biWidth; x++) { var iOffsetX = x << 2; strPixelRow += fromCharCode(aImgData[iOffsetY + iOffsetX + 2]) + fromCharCode(aImgData[iOffsetY + iOffsetX + 1]) + fromCharCode(aImgData[iOffsetY + iOffsetX]); } for (var c = 0; c < iPadding; c++) { strPixelRow += String.fromCharCode(0); } strPixelData += strPixelRow; } while (--y) var strEncoded = encodeData(BITMAPFILEHEADER.concat(BITMAPINFOHEADER)) + encodeData(strPixelData); return strEncoded } /** * 转换为图片base64 * @param canvasId canvas标识 * @param x 将要被提取的图像数据矩形区域的左上角 x 坐标 * @param y 将要被提取的图像数据矩形区域的左上角 y 坐标 * @param width 将要被提取的图像数据矩形区域的宽度 * @param height 将要被提取的图像数据矩形区域的高度 * @param type 转换图片类型 * @param done 完成回调 */ function convertToImage(canvasId, x, y, width, height, type, done) { if (done === void 0) done = function () { }; if (type === undefined) { type = 'png'; } type = fixType(type); if (/bmp/.test(type)) { getImageData(canvasId, x, y, width, height, function (data) { var strData = genBitmapImage(data); isFunction(done) && done(makeURI(strData, 'image/' + type)); }); } else { console.error('暂不支持生成\'' + type + '\'类型的base64图片'); } } var CanvasToBase64 = { convertToImage: convertToImage, // convertToPNG: function (width, height, done) { // return convertToImage(width, height, 'png', done) // }, // convertToJPEG: function (width, height, done) { // return convertToImage(width, height, 'jpeg', done) // }, // convertToGIF: function (width, height, done) { // return convertToImage(width, height, 'gif', done) // }, convertToBMP: function (ref, done) { if (ref === void 0) ref = {}; var canvasId = ref.canvasId; var x = ref.x; var y = ref.y; var width = ref.width; var height = ref.height; if (done === void 0) done = function () { }; return convertToImage(canvasId, x, y, width, height, 'bmp', done) } }; function methods() { var self = this; var id = self.id; var deviceRadio = self.deviceRadio; var boundWidth = self.width; // 裁剪框默认宽度,即整个画布宽度 var boundHeight = self.height; // 裁剪框默认高度,即整个画布高度 var ref = self.cut; var x = ref.x; if (x === void 0) x = 0; var y = ref.y; if (y === void 0) y = 0; var width = ref.width; if (width === void 0) width = boundWidth; var height = ref.height; if (height === void 0) height = boundHeight; self.updateCanvas = function () { if (self.croperTarget) { // 画布绘制图片 self.ctx.drawImage(self.croperTarget, self.imgLeft, self.imgTop, self.scaleWidth, self.scaleHeight); } isFunction(self.onBeforeDraw) && self.onBeforeDraw(self.ctx, self); self.setBoundStyle(); // 设置边界样式 self.ctx.draw(); return self }; self.pushOrign = function (src) { self.src = src; isFunction(self.onBeforeImageLoad) && self.onBeforeImageLoad(self.ctx, self); wx.getImageInfo({ src: src, success: function success(res) { var innerAspectRadio = res.width / res.height; self.croperTarget = res.path; if (innerAspectRadio < width / height) { self.rectX = x; self.baseWidth = width; self.baseHeight = width / innerAspectRadio; self.rectY = y - Math.abs((height - self.baseHeight) / 2); } else { self.rectY = y; self.baseWidth = height * innerAspectRadio; self.baseHeight = height; self.rectX = x - Math.abs((width - self.baseWidth) / 2); } self.imgLeft = self.rectX; self.imgTop = self.rectY; self.scaleWidth = self.baseWidth; self.scaleHeight = self.baseHeight; self.updateCanvas(); isFunction(self.onImageLoad) && self.onImageLoad(self.ctx, self); } }); self.update(); return self }; self.getCropperBase64 = function (done) { if (done === void 0) done = function () { }; CanvasToBase64.convertToBMP({ canvasId: id, x: x, y: y, width: width, height: height }, done); }; self.getCropperImage = function () { var args = [], len = arguments.length; while (len--) args[len] = arguments[len]; var ARG_TYPE = toString.call(args[0]); var fn = args[args.length - 1]; switch (ARG_TYPE) { case '[object Object]': var ref = args[0]; var quality = ref.quality; if (quality === void 0) quality = 10; if (typeof (quality) !== 'number') { console.error(("quality:" + quality + " is invalid")); } else if (quality < 0 || quality > 10) { console.error("quality should be ranged in 0 ~ 10"); } wx.canvasToTempFilePath({ canvasId: id, x: x, y: y, width: width, height: height, destWidth: width * quality / (deviceRadio * 10), destHeight: height * quality / (deviceRadio * 10), success: function success(res) { isFunction(fn) && fn.call(self, res.tempFilePath); }, fail: function fail(res) { isFunction(fn) && fn.call(self, null); } }); break case '[object Function]': wx.canvasToTempFilePath({ canvasId: id, x: x, y: y, width: width, height: height, destWidth: width / deviceRadio, destHeight: height / deviceRadio, success: function success(res) { isFunction(fn) && fn.call(self, res.tempFilePath); }, fail: function fail(res) { isFunction(fn) && fn.call(self, null); } }); break } return self }; } /** * 获取最新缩放值 * @param oldScale 上一次触摸结束后的缩放值 * @param oldDistance 上一次触摸结束后的双指距离 * @param zoom 缩放系数 * @param touch0 第一指touch对象 * @param touch1 第二指touch对象 * @returns {*} */ var getNewScale = function (oldScale, oldDistance, zoom, touch0, touch1) { var xMove, yMove, newDistance; // 计算二指最新距离 xMove = Math.round(touch1.x - touch0.x); yMove = Math.round(touch1.y - touch0.y); newDistance = Math.round(Math.sqrt(xMove * xMove + yMove * yMove)); return oldScale + 0.001 * zoom * (newDistance - oldDistance) }; function update() { var self = this; if (!self.src) { return } self.__oneTouchStart = function (touch) { self.touchX0 = Math.round(touch.x); self.touchY0 = Math.round(touch.y); }; self.__oneTouchMove = function (touch) { var xMove, yMove; // 计算单指移动的距离 if (self.touchended) { return self.updateCanvas() } xMove = Math.round(touch.x - self.touchX0); yMove = Math.round(touch.y - self.touchY0); var imgLeft = Math.round(self.rectX + xMove); var imgTop = Math.round(self.rectY + yMove); self.outsideBound(imgLeft, imgTop); self.updateCanvas(); }; self.__twoTouchStart = function (touch0, touch1) { var xMove, yMove, oldDistance; self.touchX1 = Math.round(self.rectX + self.scaleWidth / 2); self.touchY1 = Math.round(self.rectY + self.scaleHeight / 2); // 计算两指距离 xMove = Math.round(touch1.x - touch0.x); yMove = Math.round(touch1.y - touch0.y); oldDistance = Math.round(Math.sqrt(xMove * xMove + yMove * yMove)); self.oldDistance = oldDistance; }; self.__twoTouchMove = function (touch0, touch1) { var oldScale = self.oldScale; var oldDistance = self.oldDistance; var scale = self.scale; var zoom = self.zoom; self.newScale = getNewScale(oldScale, oldDistance, zoom, touch0, touch1); // 设定缩放范围 self.newScale <= 1 && (self.newScale = 1); self.newScale >= scale && (self.newScale = scale); self.scaleWidth = Math.round(self.newScale * self.baseWidth); self.scaleHeight = Math.round(self.newScale * self.baseHeight); var imgLeft = Math.round(self.touchX1 - self.scaleWidth / 2); var imgTop = Math.round(self.touchY1 - self.scaleHeight / 2); self.outsideBound(imgLeft, imgTop); self.updateCanvas(); }; self.__xtouchEnd = function () { self.oldScale = self.newScale; self.rectX = self.imgLeft; self.rectY = self.imgTop; }; } var handle = { // 图片手势初始监测 touchStart: function touchStart(e) { var self = this; var ref = e.touches; var touch0 = ref[0]; var touch1 = ref[1]; setTouchState(self, true, null, null); // 计算第一个触摸点的位置,并参照改点进行缩放 self.__oneTouchStart(touch0); // 两指手势触发 if (e.touches.length >= 2) { self.__twoTouchStart(touch0, touch1); } }, // 图片手势动态缩放 touchMove: function touchMove(e) { var self = this; var ref = e.touches; var touch0 = ref[0]; var touch1 = ref[1]; setTouchState(self, null, true); // 单指手势时触发 if (e.touches.length === 1) { self.__oneTouchMove(touch0); } // 两指手势触发 if (e.touches.length >= 2) { self.__twoTouchMove(touch0, touch1); } }, touchEnd: function touchEnd(e) { var self = this; setTouchState(self, false, false, true); self.__xtouchEnd(); } }; function cut() { var self = this; var boundWidth = self.width; // 裁剪框默认宽度,即整个画布宽度 var boundHeight = self.height; // 裁剪框默认高度,即整个画布高度 var ref = self.cut; var x = ref.x; if (x === void 0) x = 0; var y = ref.y; if (y === void 0) y = 0; var width = ref.width; if (width === void 0) width = boundWidth; var height = ref.height; if (height === void 0) height = boundHeight; /** * 设置边界 * @param imgLeft 图片左上角横坐标值 * @param imgTop 图片左上角纵坐标值 */ self.outsideBound = function (imgLeft, imgTop) { self.imgLeft = imgLeft >= x ? x : self.scaleWidth + imgLeft - x <= width ? x + width - self.scaleWidth : imgLeft; self.imgTop = imgTop >= y ? y : self.scaleHeight + imgTop - y <= height ? y + height - self.scaleHeight : imgTop; }; /** * 设置边界样式 * @param color 边界颜色 */ self.setBoundStyle = function (ref) { if (ref === void 0) ref = {}; var color = ref.color; if (color === void 0) color = '#04b00f'; var mask = ref.mask; if (mask === void 0) mask = 'rgba(0, 0, 0, 0.3)'; var lineWidth = ref.lineWidth; if (lineWidth === void 0) lineWidth = 1; var boundOption = [ { start: { x: x - lineWidth, y: y + 10 - lineWidth }, step1: { x: x - lineWidth, y: y - lineWidth }, step2: { x: x + 10 - lineWidth, y: y - lineWidth } }, { start: { x: x - lineWidth, y: y + height - 10 + lineWidth }, step1: { x: x - lineWidth, y: y + height + lineWidth }, step2: { x: x + 10 - lineWidth, y: y + height + lineWidth } }, { start: { x: x + width - 10 + lineWidth, y: y - lineWidth }, step1: { x: x + width + lineWidth, y: y - lineWidth }, step2: { x: x + width + lineWidth, y: y + 10 - lineWidth } }, { start: { x: x + width + lineWidth, y: y + height - 10 + lineWidth }, step1: { x: x + width + lineWidth, y: y + height + lineWidth }, step2: { x: x + width - 10 + lineWidth, y: y + height + lineWidth } } ]; // 绘制半透明层 self.ctx.beginPath(); self.ctx.setFillStyle(mask); self.ctx.fillRect(0, 0, x, boundHeight); self.ctx.fillRect(x, 0, width, y); self.ctx.fillRect(x, y + height, width, boundHeight - y - height); self.ctx.fillRect(x + width, 0, boundWidth - x - width, boundHeight); self.ctx.fill(); boundOption.forEach(function (op) { self.ctx.beginPath(); self.ctx.setStrokeStyle(color); self.ctx.setLineWidth(lineWidth); self.ctx.moveTo(op.start.x, op.start.y); self.ctx.lineTo(op.step1.x, op.step1.y); self.ctx.lineTo(op.step2.x, op.step2.y); self.ctx.stroke(); }); }; } var version = "1.2.0"; var weCropper = function weCropper(params) { var self = this; var _default = {}; validator(self, DEFAULT); Object.keys(DEFAULT).forEach(function (key) { _default[key] = DEFAULT[key].default; }); Object.assign(self, _default, params); self.prepare(); self.attachPage(); self.createCtx(); self.observer(); self.cutt(); self.methods(); self.init(); self.update(); return self }; weCropper.prototype.init = function init() { var self = this; var src = self.src; self.version = version; typeof self.onReady === 'function' && self.onReady(self.ctx, self); if (src) { self.pushOrign(src); } setTouchState(self, false, false, false); self.oldScale = 1; self.newScale = 1; return self }; Object.assign(weCropper.prototype, handle); weCropper.prototype.prepare = prepare; weCropper.prototype.observer = observer; weCropper.prototype.methods = methods; weCropper.prototype.cutt = cut; weCropper.prototype.update = update; return weCropper; })));